Virtual Sculpture for Art Education Under Artificial Intelligence Wireless Network Environment

Virtual Sculpture for Art Education Under Artificial Intelligence Wireless Network Environment

Gavin Gao, Kai Xing
DOI: 10.4018/IJWLTT.334234
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Abstract

With the popularization of AI and wireless network technology, sculptures with “wisdom” will appear in the form of virtual sculptures. Therefore, through the research and objective analysis of the development trend of virtual sculpture, this paper considers the role of wireless network environment in promoting virtual sculpture in art education. And how to make art teaching more fun and how to make art teaching more efficient. It can better establish contact with students and allow teachers to display different works of art in different media. At the same time, the authors also integrated AI into the quality evaluation of virtual sculpture art to detect and promote the virtual sculpture art in art teaching under the wireless network environment, and then completed the following work: 1) introduced the virtual sculpture for art education at home and abroad development status, 2) introduced the basic principles of DBN and related methods to solve overfitting, 3) selected the optimal parameters of the DBN model through experiments.
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Introduction

Sculpture generally refers to tangible and visible plastic art with three-dimensional space. Sculpture is a work of art created with various plastic materials to reflect social life and express the artist's personal aesthetic feelings, emotions, and ideals. Sculpture achieves the purpose of artistic creation by reducing the sculptable materials, while sculpting achieves the purpose of artistic creation by increasing the plastic materials (Tolleth, 1987). As sculpture materials, common plastic materials include clay, plastic, wood, stone, metal, glass, and round carving, relief, and openwork are its basic forms of expression.

The production of sculpture is directly influenced by the political, religious, philosophical, and other social ideologies of various eras. Therefore, it is considered to be the most typical plastic art and static space art. Sculptures can be roughly divided into five categories according to their functions: thematic sculptures, monumental sculptures, exhibition sculptures, functional sculptures, and decorative sculptures (Fachechi, 2011). Thematic sculpture is a thematic description of a particular event, place, environment, or building. It must be organically combined with the theme and point out the theme or even sublime the theme so that the audience can clearly feel the characteristics of this. This type of sculpture is closely related to the environment and history of the city and can see the life, spirit, personality, and pursuit of a city. Monumental sculptures are themed on people or events in history or in real life, or they can be a permanent commemoration of a common idea used to commemorate important figures and major historical events. Generally, most of these sculptures are outdoor, but also indoor, such as the Monument to the People's Heroes (Renfrew, 2017). Exhibition sculpture also has indoor and outdoor points. But it takes sculpture as the main body to fully express the author's own thoughts and feelings, style, and personality, and even a work of some new theory and new idea. It has a lot of content, themes, forms, and techniques, and the material application is also more extensive. Functional sculpture is the combination of function and art. This sculpture also extends from private space, such as columns and stools, to every corner of public space. Decorative sculpture is a relatively large type of urban sculpture. This type of sculpture is relatively relaxed and cheerful, bringing people the enjoyment of beauty (Jiménez et al., 2021). It is specially proposed as a category here because it is becoming more and more important in people's lives. Its main purpose is to beautify your living space, and it can be as small as a living appliance or as large as a street sculpture (Mozgovoi & Petrova, 2006). The content of the performance is very wide, and the forms of expression are also colorful. Once the wireless network is applied and popularized on a large scale, it will be of great significance to the society.

Wireless networks enable people to access the Internet faster and more freely, make full use of the resources on the Internet, realize the dissemination of knowledge and data sharing, and improve people's work efficiency. In addition, the popularity and large-scale application of wireless networks also provide people with more convenient means of communication and make people more closely connected. Therefore, the large-scale application and popularization of a wireless network is of great significance to society and has brought great convenience and improvement to people's work, study, and life. At present, the limitation of information technology from the mobile Internet to the technology of all things has led to the lack of large-scale applications of the Internet. When the 5G era is commercialized, the Internet of all things becomes possible, and the entire industry is developing vigorously .

A report from Ericsson pointed out that virtual technology will become mainstream with the advent of the 5G era, and my country has also issued the “Guiding Opinions on Accelerating the Development of the Virtual Reality Industry,” hoping that its overall strength will be in the forefront of the world in 2025. The pace of social progress in the era of intelligence will only get faster and faster, and the failure of any link in any field may lead to a lag in the subsequent development of this field, and the field of sculpture is no exception (Wands, 2007).

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