An Attempt to Examine Digital Native and Digital Immigrant Macau Graphic Designers' Perceptions of Adopting Generative Design

An Attempt to Examine Digital Native and Digital Immigrant Macau Graphic Designers' Perceptions of Adopting Generative Design

Ching Man Lau, Carlos Sena Caires
Copyright: © 2022 |Pages: 16
DOI: 10.4018/IJCICG.311424
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Abstract

The manifestation of generating digital visuals through an algorithm is gaining worldwide attention in the graphic design industry. It is a new form of computing that visualizes data input by the designer or collected in the physical environment and turns them into artwork. The generative design of ‘Macau Design Award 2019' was the first of its kind being adopted locally. This key visual design received mixed feedback in the field. There is concern that erroneous perceptions of such a new way of designing could detach Macau from the global design trend. The purpose of this paper, in the form of an exploratory case study combined with a survey, is to understand local graphic designers' perspectives of generative design. The authors want to examine how digital native and digital immigrant designers perceive the phenomenon and their degree of acceptance. The data were obtained through an online questionnaire shared with the Macau Designers Association members. UTAUT2 model was employed to analyse the main obstacles to their attitudes towards adopting generative design in their artwork.
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Introduction

Generative design has been an area of great interest recently, especially for researchers and professionals in the industry who have been reimagining the creative potential of computing. It opens a new door of opportunities for graphic designers “to achieve human-computer synergy, to achieve greater creativity and effectiveness than either humans or artificial intelligence (AI) systems can manage on their own” (Eckert, C. et al., 1999). John H. Frazer (2002) started experimenting with such an alternative design paradigm in the late 1960s. Over the past decades, several inspiring artwork had been emerged around the world, such as the generative brand identity system of Casa Da Música and the immersive digital installations by Refik Anadol. In Macau, however, it was not until three years ago that the first generative design was adopted locally in the key visual of ‘Macau Design Award 2019’ (Fig. 1). To some extent, the authors may question that why Macau designers, though they are active participants in many international design competitions, are behind in this global trend. With this research, the authors intend to understand Macau graphic designers’ attitudes toward the adoption of generative design, with particular focus on how ‘Digital Native’ and ‘Digital Immigrant’ perceive this new way of designing. The authors then try to analyze the main obstacles that hold them back in using generative design for their creative process.

Figure 1.

“Macau Design Award 2019” key visual

IJCICG.311424.f01

The paper is structured as demonstrated here: firstly, in the Literature Review section, the authors will discourse the main concepts in three groupings: a) Generative Design, Algorithm and Data Visualization; b) Layout and Composition, Randomness and Paradox of Choice, and; c) Digital Native and Digital Immigrant. Next, in the Case Studies section, the authors will a) study the case of key visual design in the Macau Design Award 2019 from the perspectives of a source of inspiration and workflow; b) clearly define who are the Macau graphic designers the authors are going to take into consideration. In the Research and Methodology section, the authors will a) examine the theoretical framework and the construction of 8 hypotheses based on the Unified Theory of Acceptance and Use of Technology 2 model (Venkatesh, V. et al., 2012/2003); followed by b) analysis of the data gathered through the quantitative-descriptive online survey; and c) results and discussion. Finally, the authors will propose some recommendations for future design development and research areas in the Conclusions.

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